Top Graphic Design Jobs in Belfast
Looking for an experienced Senior Product Designer with over 4 years of design experience to join our team at Momentum. Must be proficient in Figma and have a strong portfolio showcasing skills in user research, wireframing, mockups, data visualization, and more. Full-time remote or hybrid position available.
Design new features and enhancements for various StarTree products from start to finish, help shape the overall design and product direction, engage in user research, and work closely with cross-functional partners.
As a Principal Environment Artist at Spliced Inc, you'll be responsible for establishing Environment Art quality for key areas of the game and working on a stylized AAA title. Your responsibilities include collaborating with the Art Director, establishing benchmarks, defining working practices, and mentoring junior team members.
Senior Product Designer role at IOHK's Midnight Tribe, focusing on designing user-centered experiences for blockchain applications. Responsibilities include collaborating with cross-functional teams, conducting user research, creating prototypes, and advocating for accessibility and inclusivity in design.
As a Senior Product Designer at Mangopay, you will lead the design of user-centric product interfaces, conduct user research, develop prototypes, and enhance product experiences. You will collaborate with cross-functional teams to deliver best-in-class experiences for marketplaces and platforms.
Responsible for designing user experiences for platform products, conducting user research, data analysis, information architecture, and collaborating closely with developers. Must have a strong design background, attention to detail, proficiency in Figma, Sketch, and knowledge of design standards for iOS, Android, and Web platforms. Excellent communication and teamwork skills required.
As a Senior VFX Artist on an unannounced open-world survival game, you will design and deliver captivating visual effects, collaborate with the team to bring the game world to life, and ensure the VFX style is maintained and evolved. Responsibilities include creating dynamic effects, supporting gameplay features, and collaborating with different teams to enhance the game experience. Required skills include knowledge of art fundamentals, experience in creating high-quality realtime VFX in Unreal Engine, and understanding of game production cycle. The company offers a generous perks and benefits package along with a flexible working environment.
Seedify Meta Studios is seeking a Lead 3D Artist to manage a team for a Metaverse project on Unreal Engine 5.2+. Responsibilities include team management, art direction, asset creation, and pipeline optimization. Requires 6 years of experience, strong knowledge of 3D software, and good communication skills. Fully remote position with benefits like holidays, sick days, and training budget.
Seeking Senior and Lead VFX Artists for AAA projects in multiple locations across the UK. Responsibilities include creating VFX, collaborating with other departments, and enhancing player experience. Must have a strong portfolio, 7 years of experience for Lead position, proficiency in Unreal Engine and Houdini.
Seeking an experienced VFX Artist to work on a Metaverse project, Seedworld, using Unreal and artist softwares to create and optimize particle systems and VFX. Responsibilities include creating visual effects art assets, collaborating with teams, and sharing knowledge. Required qualifications include 4+ years of experience, prior experience with Unreal and Niagara, and knowledge of related software like Maya and Photoshop. Desired qualifications include FX shader understanding, strong organizational skills, and English fluency. Bonus skills include knowledge of scripting.
Seeking a talented Senior Environment Artist with 5+ years of industry experience to support multiple AAA projects. Responsibilities include art reviews, asset creation, client communication, and project management. Must have expertise in 3D sculpting, modeling, texturing, material creation, and environmental lighting in game engines like UE4 and Unity.
As a UX Owner at OnBuy, you will lead the design of intuitive and engaging user experiences that meet customer needs and business objectives. Collaborate with cross-functional teams, conduct user research, and implement design strategies.
Seeking an experienced Material/Shader Artist with 5+ years of shader development experience in the gaming industry to work on the Seedworld project. Responsibilities include developing shaders for assets and landscapes, matching the artistic style of Seedworld, optimizing shaders, and collaborating with the team. Desired qualifications include strong visual and technical understanding of shading, good artistic eye, and experience with specific shaders and lighting in Unreal.
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