Unity
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AdTech • Artificial Intelligence • Gaming • Machine Learning • Software • Virtual Reality • Metaverse
Embedded QA engineer for Unity Studio responsible for manual and exploratory testing, owning QA process from requirements to sign-off, writing and maintaining test cases, managing defects, collaborating with engineers and product managers, participating in sprint ceremonies, and improving QA processes to ensure high-quality web/mobile 3D authoring features.
AdTech • Artificial Intelligence • Gaming • Machine Learning • Software • Virtual Reality • Metaverse
Leads the Android platform software engineering team supporting Unity across mobile and laptop devices. Owns technical strategy and execution, drives runtime performance optimization and benchmarking, collaborates with Unity and platform stakeholders, and develops a high-performing engineering organization through hiring, mentoring, coaching, and career development. The role also involves Android native development, graphics APIs, real-time 3D technologies, and selective use of AI workflows.
AdTech • Artificial Intelligence • Gaming • Machine Learning • Software • Virtual Reality • Metaverse
Own and develop Unity’s Web runtime, optimizing build size, download, startup, and loading performance. Design and implement low-level improvements across C++, C#, JavaScript, WebAssembly, Emscripten, and LLVM, including multi-threading and progressive asset loading. Collaborate with platform teams, profile and debug across native and browser boundaries, mentor engineers, and establish code quality standards.
