Lockwood Publishing
Teams at Lockwood Publishing
Recently posted jobs
Gaming • Software
Build and scale backend systems for a large social game. Design microservices and distributed systems, implement backend best practices, ensure reliability, security, and performance, collaborate cross-functionally, drive DevOps and testing, and continuously improve processes.
Gaming • Software
Work with experienced engineers to develop and support live-service mobile game features. Fix bugs, write clean C# Unity code, collaborate with designers/QA, and learn using mentoring and AI-assisted tools.
Gaming • Software
Work across levels to design, develop and maintain high-quality Unity/C# software for a live-service mobile game. Deliver player-facing features, optimise systems, collaborate with cross-functional teams, and responsibly use AI to accelerate development and improve code quality.