Lockwood Publishing
Teams at Lockwood Publishing
Recently posted jobs
Gaming • Software
The Technical Artist will aid in optimizing an AI-driven creative production pipeline, transforming concepts into high-quality 3D outputs, troubleshooting technical issues, and maintaining asset organization.
Gaming • Software
Build and scale backend systems for a large social game. Design microservices and distributed systems, implement backend best practices, ensure reliability, security, and performance, collaborate cross-functionally, drive DevOps and testing, and continuously improve processes.
Gaming • Software
Work across levels to design, develop and maintain high-quality Unity/C# software for a live-service mobile game. Deliver player-facing features, optimise systems, collaborate with cross-functional teams, and responsibly use AI to accelerate development and improve code quality.