Lockwood Publishing

HQ
Nottingham
Total Offices: 3
140 Total Employees
Year Founded: 2009

Jobs at Lockwood Publishing

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23 Hours AgoSaved
Remote
United Kingdom
Gaming • Software
The Technical Artist will aid in optimizing an AI-driven creative production pipeline, transforming concepts into high-quality 3D outputs, troubleshooting technical issues, and maintaining asset organization.
2 Days AgoSaved
Remote
United Kingdom
Gaming • Software
Build and scale backend systems for a large social game. Design microservices and distributed systems, implement backend best practices, ensure reliability, security, and performance, collaborate cross-functionally, drive DevOps and testing, and continuously improve processes.
4 Days AgoSaved
Remote
United Kingdom
Gaming • Software
Work across levels to design, develop and maintain high-quality Unity/C# software for a live-service mobile game. Deliver player-facing features, optimise systems, collaborate with cross-functional teams, and responsibly use AI to accelerate development and improve code quality.
4 Days AgoSaved
Remote
United Kingdom
Gaming • Software
Work with experienced engineers to develop and support live-service mobile game features. Fix bugs, write clean C# Unity code, collaborate with designers/QA, and learn using mentoring and AI-assisted tools.
7 Days AgoSaved
Remote
United Kingdom
Gaming • Software
Lead product backlog and delivery for Avakin Life using AI-first workflows. Collaborate with Design, Engineering, Analytics, and Commercial teams to prioritise, prototype, experiment, and ship LiveOps, monetisation, and player experience features. Use AI tools to accelerate planning, documentation, and decision-making while optimising KPIs through A/B testing and iterative development.
8 Days AgoSaved
Remote
United Kingdom
Gaming • Software
The AI Product Designer will develop and optimize player experiences in Avakin Life, focusing on AI-driven design, rapid prototyping, and collaboration with product and engineering teams.
8 Days AgoSaved
Remote
United Kingdom
Gaming • Software
As a Marketing Artist, you will create 2D and 3D marketing materials, collaborate on creative concepts, ensure timely asset delivery, and stay updated on digital trends to engage players effectively.
Gaming • Software
Design commercially successful virtual fashion for Avakin Life using AI-assisted workflows and 3D pipelines. Produce 2D concepts, textures and game-ready 3D assets, collaborate with cross-functional teams, and help develop AI prompt libraries and creative production processes to improve quality and efficiency.