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Scopely

Senior Graphics Engineer

Posted 2 Days Ago
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In-Office
8 Locations
Senior level
In-Office
8 Locations
Senior level
Responsible for developing and optimizing real-time rendering features on mobile platforms, profiling GPU/CPU performance, and collaborating with teams to enhance visual quality.
The summary above was generated by AI

We are looking for a Senior Graphics Engineer in Ireland, UK, Spain, or Portugal in a hybrid or remote basis. We can support with visa sponsorship from any location.   

We are looking for strong rendering expertise and a passion for delivering high-quality, high-performance visuals. You will work on real-time rendering features and optimizations that help our game look and run its best across a wide range of devices. 

We are in the early stages of development on an ambitious, unannounced, cross-platform Strategy/MMO title, creating a team of talented and passionate game makers to join us on this exciting journey!

At Scopely, we care deeply about what we do and want to inspire play, every day — whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating the mobile games industry, connecting millions of people around the world daily.

What You Will Do
  • Develop and optimize real-time rendering features on mobile platforms using Vulkan (Android) and Metal (iOS).

  • Work with clustered/meshlet-based geometry systems, implementing GPU-driven visibility, culling, and LOD.

  • Integrate and refine modern rendering techniques such as clustered/tiled lighting, temporal anti-aliasing (TAA), and super-resolution (TSR).

  • Assist in the development of real-time global illumination features in collaboration with senior technical staff, ensuring scalability across different device tiers.

  • Write and optimize shaders (HLSL/GLSL/MSL) for power-efficient mobile performance.

  • Profile GPU/CPU performance and analyze rendering bottlenecks using tools like RenderDoc, Perfetto, Xcode GPU Debugger, and Mali/Snapdragon profilers.

  • Contribute to GPU memory layout design, draw submission strategies, and render pass optimizations for tile-based GPUs.

  • Collaborate closely with engine and content teams to ensure visuals meet quality and performance goals across platforms.

  • Stay informed on industry rendering trends and suggest improvements to our pipeline.

What We Are Looking For
  • 5+ years of graphics programming experience, with a focus on mobile platforms.

  • Strong C++ skills with experience working in performance-critical rendering code.

  • Solid knowledge of Vulkan and/or Metal APIs.

  • Experience with Unity’s Scriptable Render Pipeline (SRP), including extending or customizing SRPs.

  • Understanding of mobile GPU architecture (tiling, bandwidth, power constraints).

  • Proficiency in GPU performance profiling and optimization workflows.

  • Familiarity with compute-based rendering techniques, GPU-driven pipelines, and modern culling/visibility approaches.

Bonus Points
  • Experience with UE5’s Nanite/Lumen or equivalent advanced rendering solutions.

  • Background in custom engine development or low-level rendering systems.

  • Contributions to open-source graphics tools or technical publications.

  • Cross-platform rendering experience beyond mobile (PC/console).


About Us

Scopely is a global interactive entertainment and mobile-first video game company, home to many top, award-winning experiences such as "MONOPOLY GO!," “Star Trek™ Fleet Command,” “Stumble Guys,” “MARVEL Strike Force,” and “Yahtzee® With Buddies,” among others.
 
Scopely creates, publishes, and live-operates immersive games that empower a directed-by-consumer™ experience across multiple platforms--from mobile, web, PC and beyond.
 
Founded in 2011, Scopely is fueled by a world-class team and a proprietary technology platform Playgami that supports one of the most diversified portfolios in the games industry.

Recognized multiple times as one of Fast Company’s “World’s Most Innovative Companies,” Scopely is a multi-billion-dollar business due to its ability to create long-lasting game experiences that players enjoy for years.

Scopely has global operations in more than a dozen markets across Asia, EMEA, and North America, and is home to many internal game development teams, referred to as Scopely Studios, with additional game studio partners across four continents.

Scopely was acquired by Savvy Games Group in July 2023 for $4.9 billion, and is now an independent subsidiary of Savvy.

For more information on Scopely, visit: scopely.com

Notice to candidates: Scopely, Inc and its affiliates will never request payment or ask for financial information as a condition for applying to a position or receiving an offer of employment. All official Scopely, Inc. recruiters only use email domains that end with @scopely.com. 
 
Our official website is www.scopely.com. Please only apply to positions posted on our official website and ensure the recruiter only communicates via the official email domain. 

Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact [email protected]. Our job applicant privacy policies are available here: California Privacy Notice and EEA/UK Privacy Notice.
 
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.

Top Skills

C++
Glsl
Hlsl
Metal
Msl
Unity
Vulkan

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