Homa is a global mobile game developer and publisher with 80+ titles and 2B downloads. At the heart of our mission is a simple goal: create the games people love. We combine cutting-edge technology with a passion for games to build mass-market hits with franchise potential.
We focus on achieving product-market fit with mass-market games and scaling them into lasting, retentive experiences that players enjoy for years. Powered by deep expertise in product and tech, our proprietary platform, Homa Lab, provides developers with the market intelligence, data tools, and game tech they need to succeed globally.
Since our inception, we’ve raised $165 million from top-tier investors including Headline, Northzone, Eurazeo, and Bpifrance, with backing from notable angels such as the founders of King, Sorare, and Spotify. But what truly sets Homa apart is our team.
We believe in the power of extraordinary talent. Our diverse and rapidly growing team, spanning different countries, cultures, and backgrounds, is united by a shared ambition to shape the future of gaming. We foster a high-performing, collaborative ecosystem where talent density drives everything from innovative gameplay to long-term studio partnerships.
MissionAs a Senior Producer on All in Hole, you’ll play a pivotal role in steering the development and live operations of the game. Reporting to the Lead Producer, you will lead a cross-functional pod, manage delivery of features from concept to live, and continuously refine workflows that ensure quality and pace. Your main responsibilities will include:
- Own and drive feature delivery: Manage production timelines and end-to-end execution for one or more pods or features.
- Lead cross-functional squads: Coordinate designers, developers, artists, QA, and PMs to ensure high-quality, on-time releases.
- Optimize processes: Establish or improve rituals, tooling, and sprint structures to enhance productivity and collaboration.
- Ensure live success: Contribute to planning and execution for soft launch and live ops, collaborating closely with product, analytics, and design.
- Foster clear communication: Maintain production visibility, manage risks, and champion transparency across teams.
With a lean, high-impact production structure, this role offers a unique opportunity to shape both product and process while contributing directly to the game's long-term success.
We’re looking for a Senior Producer with solid experience in mobile game development, especially in live games, who’s excited to take on more ownership and grow in their career. You’re a great fit if you have:
- +5 years of experience in a production role within the mobile gaming industry.
- Shipped and scaled at least one mobile title to market (soft launch → live).
- Hands-on delivery management of pods or squads — strong in agile practices and game development pipelines.
- Process implementation experience and a proactive mindset toward resolving blockers.
- Comfortable managing features through dynamic production cycles.
- Solid communication and collaboration skills, with the ability to work cross-functionally across teams.
- A passion for games, with curiosity about mobile gaming trends and live ops best practices.
Even if you don’t check every box in our requirements, we encourage you to apply. We value diverse perspectives and backgrounds, and we’re more interested in your potential and passion than a perfect match to our checklist.
Our CultureAt Homa, we prioritize talent, energy, and determination over traditional credentials. We’re building a global community of brilliant, driven people who think boldly, move fast, and push boundaries. We believe true innovation comes from diverse perspectives, deep collaboration, and curiosity without limits. Our culture is grounded in four core values:
- Ambition: We strive for the best - we don’t settle for “good enough.”
- Humility: We recognize that we are always learning, we can always improve and grow.
- Curiosity: We continuously seek the “why” behind the “what”.
- Focus: Our curiosity takes us deeper, not wider - we dive deep into the details.
Building great games starts with building a great place to work. Here’s what you can expect:
- 🏥 Comprehensive Benefits: Depending on your location, you’ll enjoy a range of perks such as insurance, meal vouchers, public transport, gym memberships, and more.
- 🏢 Paris HQ Access: Enjoy a desk at our private office in a well-located WeWork building that will give you access to WeWork perks like rooftop view and designed coworking spaces.
- 🌍 Coworking Access: You will have access to WeWork spaces throughout Europe, along with all their perks and professional office environments.
- 🌐 Global Team: Collaborate in English with top-tier talent from 35+ countries, spanning Europe, the UK, the US, and more. Diversity fuels our creativity and innovation.
- ✈️ Team Gatherings: We value time together beyond the screen. Join us for occasional team gatherings, off-site retreats (Workations as we name them) to connect, recharge, and celebrate.
- 📈 Performance Reviews: We’re committed to your growth. Every six months, we reflect on your progress, recognize your achievements, and align on clear development goals.
- 💻 Equipment Support: From day one, we’ll provide everything you need to do your best work, including a home office setup allowance if you're working remotely.
Our HQ in Paris is a vibrant hub of creativity, collaboration, and connection. From rooftop lunches and coffee chats to after-work apéros and community events, we’ve designed a space people genuinely enjoy - all within a cozy WeWork filled with good energy (and snacks).
We also have incredible team members across Europe - from Spain and Turkey to Germany, North Macedonia, Poland, the UK, and more. Whether you’re working from a sunny WeWork in Barcelona or your home setup in Warsaw, you’re fully part of our culture. To keep collaboration smooth, we primarily hire within European time zones (UTC to UTC+3). If you're based there - or planning to be - we’d love to hear from you!
Please note: this is one remote position open to multiple countries, not multiple openings.